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[OSX][Keyboard] When Caps Lock is active, the key is always read as pres...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/143 The Control.ReadValue() is always bigger tha... Read more
Editor crashes on StripPrefabObjectsWhichAreNotReferenced after adding M...
Steps to reproduce: 1. Open attached Unity project 2. Open "GameObject" prefab in Prefab Mode 3. Add a Mesh Renderer component to it... Read more
Package contains additional references to Unity editor libs when setting...
To reproduce: 1. Open the user's attached project 2. Build the package using the Test->Export Test Package menu at the top 3. Import... Read more
[WebRequest] Occasional "Unable to complete SSL connection" errors with ...
Steps to reproduce: 1. Open QA attached project 2. Open SampleScene.unity 3. Build and Run the project on Android device (at least o... Read more
Game is runs in Fullscreen instead of Windowed mode when changing the bu...
How to reproduce in 2018.2, 2018.3: 1. Open new empty project 2. File>Build Settings...>Player Settings 3. Set Fullscreen mode to Ex... Read more
[Wild Crash] Editor crashes on HomeWindowHandler::LearnTabOpenedCallback...
How to reproduce: 1. Open Unity editor -OR- 1. Open Unity editor 2. Enter play mode -observe the crash Users reproduced this is... Read more
[Android] Button cannot be pressed on the right/bottom half of the scree...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Click the huge button twice to change the resolution 4. Rotate ... Read more
NullReferenceException is thrown when using Pointer Enter Event Trigger ...
How to reproduce: 1. Open attached project "BUG-RAYCAST" 2. Enter Play Mode 3. Move mouse cursor on cube Expected result: Event Tri... Read more
TrackAssets in namespaces reports a Warning when a track is added to a T...
To reproduce: 1. Download the attached project "_TEST DS2 2018.2.5.zip" and open in Unity 2. Open Timeline window 3. Create Empty g... Read more
Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode 3. Click on the "Bounce, with loop-pose" button and observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1