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Editor crashes if project has scripts and user attempts to build a player
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Repro steps: 1. Create a... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce: 1) Open the attached project on a Windows machine. 2) Build for iOS. An error message pops up. The build fails ... Read more
Terrain's tree material cause memory leak after refresh
To reproduce: 1) Open attached project (in edit) and the scene inside of it 2) Open profiler window, focusing simple memory look 3) ... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project; 2. In Project folder go to Assets -> TerrainDestruction -> Demo; 3. Open 'TerrainDeformer... Read more
Error with "empty" name appears on importing this current package
What happened On importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.uni... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
"Assertion failed on expression: 'translated != kInvalidEnum'" error is ...
Steps to reproduce: 1. Open attached project 2. Select 'orange.jpeg' file in the Project window 3. Change it's texture type to 'Spr... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce: 1. Setup a two monitor setup 2. Open any Unity project 3. Open Game View window 4. Drag Game View window to anot... Read more
[APIUpdater] ScriptUpdater incorrectly removes required "using" statements
How to reproduce: 1. Open new project 2. Import this A$ package https://www.assetstore.unity3d.com/en/?gclid=CN3KkMqlodICFcNDGAodGz... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif r... Read more
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