Search Issue Tracker
Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...
How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more
Crash on entering Play mode when a script is calling NavMeshSurface.Upda...
How to reproduce:1. Open the attached project named "NavMeshTest.zip"2. Open the Game Scene located in Assets/Src/Scenes/Game3. Ente... Read more
Editor Crashes when performing Undo and Redo after duplicating Game Obje...
Reproduction steps:1. Open the user's attached project2. Duplicate "Platform" prefab from the hierarchy3. Undo, then Redo, then Undo... Read more
Recovery GameObject is created when opening scene with missing Prefab as...
Reproduction steps:1. Open attached project "1299744.zip"2. Open "SampleScene"3. Create a new GameObject in the Hierarchy window4. D... Read more
The actual position of the Caret is offset when you have a UTF32 charact...
Reproduction steps:1. Open the attached project "Case_1299799" and load "SampleScene"2. Enter Play Mode3. Click on the Input Field i... Read more
[VFX] VFX.VisualEffect.SendEvent() is called only once when calling it m...
How to reproduce:1. Open the user's attached "VFXSendEventProject" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pr... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How t... Read more
[10.x.x+] Shader Graph fails to import when it contains a Custom Node co...
How to reproduce:1. Create a new URP Template project2. Import the attached project named "ReproGraph_1298867"3. Observe the importe... Read more
TerrainTools Brush size can't be edited with the slider
When first installing, the brush size is sometimes not editable with the slider or the text box. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation