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0
votes
Won't Fix

[OSX][compute] ComputeShader.FindKernel should throw "not supported"

OpenGL

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Mar 14, 2016

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Version/s: 5.4.0b9

Info:ComputeShader.FindKernel can't find the program in shader. It works on windows glcore, so might be osx and glcore related issue... Read more

0
votes
Fixed
0
votes
Fixed

edit on VS and return unity, crash

Editor - Other

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Mar 05, 2016

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Version/s: 5.3.3p1

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0
votes
Fixed
0
votes
Fixed

again

Editor - Other

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Mar 05, 2016

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Version/s: 5.3.3p1

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0
votes
Fixed

Other Crash

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed

again

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed
0
votes
Fixed

[Shuriken] ps->array_size error messages in console with lots of particles

Shuriken

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Mar 14, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Download and import attached project.2. Open scene: Scene7_SortingLayers3. Play.4. In hierarchy, select: Red_... Read more

0
votes
Fixed

If scaling GO using Vector3 with zero z or Vector2 then its child Rigidb...

Physics2D

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Mar 11, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Project has two scenes: "BugScene" and "NormalScene". Difference is that sprites in "... Read more

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