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[ProBuilder] Clicking on a face after selecting a different object appen...
How to reproduce:1. Open the attached project named Case_11619942. Make sure the ProBuilder window is open and Vertex/Edge/Face sele... Read more
IMGUI's EditorGUI.IntSlider causes a StackOverflow and crashes after a f...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In the Editor select Window -> IntSliderIssue3. Observe the C... Read more
[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce:1. Open the attached project ("case_1162614-TestDepth2017.zip")2. Open the repro scene ("SampleScene")3. Enter the ... Read more
PersistentDataPath flip flops between "unity.company_name.product_name" ...
How to reproduce:1. Open the attached project("DataPathTest")2. Build and run3. Press "Read Path" button4. Press "Delete Current Pat... Read more
SettingsWindow initial position and size is wrong
Run unity at command line with -cleanTestPrefs on any project- Open Preferences or ProjectSettings- See that the window is really sm... Read more
IAP asset store package references missing assemblies
Steps to reproduce: 1. Open attached project2. Make sure IAP is set up3. Reimport All and notice two errors regarding Stores.dll and... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
[OSX] UI Scroll View is much more sensitive to scroll after upgrading to...
Steps to reproduce: 1. Open attached project2. Enter playmode3. Hover mouse over Scroll View and scroll it using mouse wheelNotice t... Read more
Editor crashes after a few StackOverflow errors when OnGUI() method has ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In the Editor select Window -> IntSliderIssue3. Observe the C... Read more
[D3D12] Editor crashes on trying to create a 2d texture using Progrid
Editor crashes on trying to create a 2d texture using Progrid. This occurs only on D3D12 graphics API. Refer the attached video Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
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- “Open” button in Inspector does not function for certain Assets
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