Search Issue Tracker
[VFX Graph] Particle Strip jitters in the Scene and in the Preview window
How to reproduce:1. Open the user's attached "test VFX GRAPH 2020.1.zip" project2. Open the "strip flipbook" Scene3. Observe the "Vi... Read more
[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropd...
"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options. Steps to r... Read more
RenderTexture memory usage grows when a script is reimported
How to reproduce:1. Open the attached "1307442_Repro" project2. Open the Profiler (Window->Analysis->Profiler)3. Make sure onl... Read more
UI Controls are not visible when UI Document is added to scene programma...
How to reproduce:1. Open the user's attached to project "PaintEngine.zip"2. Go to Assets > Resources > Layouts and select "Dis... Read more
"PrecompiledAssemblyException" errors when using ForceReserializeAssets ...
Reproduction steps:1. Open attached project "970825_TMP_ForceReserialize.zip"2. In Project window, right-click Assets -> 'TextMes... Read more
Package Manager fails to download LFS files from Git repository when the...
How to reproduce:1. Make sure that Git and Git LFS are installed2. Open the attached "1307682 repro" project3. Open the Packages >... Read more
[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO
Reproduction steps:1. Open the attached Project "Unitytest" and load Scene "Main"2. Enter Play Mode Reproducible with: 2019.2.0a5, 2... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce:1. Open the attached project ("BigScriptable2.zip")2. Assets > Create > Scriptable Objects > SpawnManagerS... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more
[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst
Reproduction steps:1. Open the user's attached project2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-- observe c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked