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[Hub] Scrolling with touch input doesn't work
Steps to reproduce:1. Open Unity Hub on a device with touch support2. Open Projects tab (make sure that all project doesn't fit in t... Read more
[Shaders] Multisampled textures don't work in Deffered Shader
Reproduction steps: 1. Open "1154519" project2. Enter Play mode3. Notice error: "A multisampled texture being bound to a non-multisa... Read more
Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...
How to reproduce:1. Open attached project2. Open the RiggingTest scene3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019.2.0... Read more
Text component Text Input Field does not scale when it's filled with text
How to reproduce:1. Open the attached project ("Text_test")2. Go to Canvas -> Text3. Observe Text Input Field in the Text compone... Read more
Missing SAMPLE_TEXTURE2D parameter in GLES2.hlsl define prevents SAMPLE_...
How to reproduce:1. Create a new Unity project2. Download the Core RP Library package3. Navigate to Packages > Core RP Library &g... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
Crash on mono_handle_native_crash when dragging an Image with a long nam...
How to reproduce:1. Open attached project2. Drag the Image into the scene Reproducible with: 2018.3.0a1, 2018.4.3f1, 2019.1.0a9Not r... Read more
[Windows] Videoplayer restarts from the beginning after seeking to a ran...
Reproduction steps:1. Open the attached project named "Case_1158888"2. Play the Scene and click 'S' Expected result: Video player se... Read more
HLSLcc generated shader is not compiling due to undeclared variable 'u_x...
To reproduce:1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip"2. Build for Android3. Observe the shader errors via Logcat Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code