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ScriptableObject reference is gone if the class and script names does no...
Reproduction steps:1. Open the attached project2. Open scene "ScriptableObjectFail"3. Select "Test" GameObject in the hierarchy4. Re... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
Setting Deferred shader to No Support requires Unity restart to apply
Reproduction steps:1. Open attached project.2. Open scene "bug".3. Go Edit > Project settings > Player.4. Set Rendering path t... Read more
[Android] When changing scene after Handheld.PlayFullScreenMovie() was c...
Reproduction steps:1. Open the attached project2. Build and run the project on HTC One M9+3. Notice that after the video finished pl... Read more
Scene is visible in the object selection window for UnityEvent
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand canvas and select button4. Add OnClick even... Read more
Custom Editor does not serialize UnityEvent parameters when using Serial...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select the "Events" object in the hierarchy4. Add a new event or... Read more
Creating script and deleting it instantly throws an error
Steps to reproduce:1) create new unity project2) right click in project view3) create -> Editor test C# script (do not save the n... Read more
[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound
Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more
[Mono] NotImplementedException is thrown internally when passing IEnumer...
Steps to reproduce:1. Open user attached project2. Look at console window Expected: All scripts are compiled without compile error m... Read more
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