Search Issue Tracker
Custom Editor Window Object loses parameters after upgrading a project f...
This bug was encountered using a popular Asset Store tool called Fungus. It's a sort of visual scripting tool for dialogues and ques... Read more
[WebGL] [URP] Large memory allocations on builds when many objects are v...
Reproduction steps: 1. Open the attached project ("case_1225254-TonsOfObjects.zip") 2. Change the build target to WebGL 3. Make a We... Read more
Performance regression in UnityLinker.exe when building to UWP
How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more
[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
Inaccurate Physics behaviour after reloading scene
How to reproduce: 1. Open attached Unity project 2. Play ScaleCapsule scene 3. Notice falling wall of crates. If the wall doesn't fa... Read more
[Animation] InvalidOperationException thrown on performing undo over a p...
On performing undo operation over a prefab which has animation keyframes recorded using an animation window docked in the editor cau... Read more
Game view with Custom Layout doesn't fill whole area when UI scaling set...
Reproduction steps: 1. Open the attached project "Test 2019.3 layout.zip" 2. Switch between the "Bad" and the "Good" Layout in the t... Read more
[Profile Analyzer] Profiler tries to show frames that it does not have r...
How to reproduce: 1. Open attached project "ProfilerAnalyzerFrameSelect.zip" 2. Open Profiler window 3. Enter Play mode (to gather ... Read more
[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...
How to reproduce: 1. Open attached project ("1172005REPRO-TcpClient.zip") 2. Open Scripts Folder in Windows Explorer and run "tcp_se... Read more
Frame Selection in the Profile Analyzer is changed when moving the curso...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Using the Profiler record some Frames of the Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout