Search Issue Tracker
[UI] Inconsistent Editor crashes in Play Mode when switching between Gam...
Reproduction steps: 1. Open attached project "switchcrash.zip" and scene "SampleScene" 2. Enter Play Mode 3. Switch to Scene View ta... Read more
[IMGUI] Irradiance Quality's Horizontal Dragger under Lightmap Parameter...
Under "Lightmap Parameters" Asset's Inspector settings, the Irradiance Quality Dragger doesn't work. Refer to the attached Video. S... Read more
[macOS] UnityEditorInternal.ReorderableList does not handle the context ...
How to reproduce: 1. Open user-submitted project (ReorderableListBug.zip) 2. Open the Main Scene and select ReorderableListBug 3. Ri... Read more
Shadow Mask's compression quality is different from the Lightmap's setti...
How to reproduce: 1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test" 2. In Lighting Settings, set the Li... Read more
Director built-in module is not displayed as a dependency for the Timeli...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager 3. Make sure Advanced > Show dependencies is enabled 4. ... Read more
[URP] Visible outlines of objects behind other objects when FR has Rende...
Reproduction steps: 1. Open the project from the attached file(link in edit) 2. Inspect the Game View Expected result: Outline of "... Read more
[AIPlanner] Adding a reward modifier without parameters generates unwant...
How to reproduce: 1. Open attached project "VacuumRobot.zip" 2. In Editor, press AI -> Planner -> Generate assemblies 3. Observe th... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...
Reproduction steps: 1. Open the attached project ("1227781.zip") 2. Open "SampleScene" 3. Select "CrashyMeshGO" in the Hierarchy 4. ... Read more
Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce: 1. Open user's project 2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animations->Loco... Read more
[HDRP][VR] Alchemy Lab example scene crashes on entering play mode
Repro steps: 1. Open attached project 2. Switch build target to Android 3. Enter Play Mode 4. Close and reopen the project a few tim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout