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Unity hangs on training_data_interactive/delta_poses/post_0004.abc when ...
How to reproduce:1. Open the attached "IN-87312" project2. Open the Package Manager and Import "Time Ghost: Character" into the proj... Read more
Sprite Atlases included in the 2D Common Package Sample "Sprite Atlas Sa...
Steps to reproduce: Create a 2D Project In Package Manager find Package "2D Common" and install from it's "Samples" section the "Spr... Read more
[URP] Custom Renderer Feature is not being serialized
Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode:1) Material -> Material -> Lit(or other) -> Motio... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
Shadows do not change in Scene when changing shadow cascade split value ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowSplitTest/ShadowSplitTest.unity” Scene3. Enter... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size