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Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more
Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
Case-insensitive string reformatting of InputSystem fails when using Tur...
How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more
NullReferenceException is thrown when specific UI Toolkit focus changes ...
How to reproduce:1. Open the ‘Bug.zip' project2. Open the ‘Scene’ scene3. Enter Play Mode4. In the Game View select the 'Example1A’ ... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
[XR][VR] API's aren't upgraded when XR project are imported in 2020.2 an...
VR project APIs aren't upgraded when the project is opened in 2020.2 and 2021 version. Scripts need to be updated manually to resolv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables