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[Universal RP] Geometry does not properly obscure grid or gizmos
Reproduces on master (commit (6ba6a63dd2)) Doesn't reproduce on 8.0.1 release Repro steps: 0. Make sure the grid and gizmos are ena... Read more
Editor crash when entering and exiting PlayMode for a few times with Mic...
How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more
[HDRP] Inspector is constantly repainted when additional options for Sha...
Steps to reproduce: 1. Create a new HDRP project 2. Create a new Light (Right-click in Hierarchy > Light) and select it 3. In the I... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more
Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds
To reproduce: 1. Get attached project. 2. Open it. 3. Recompile scripts by making any change to some scrip CSharpScritps assembly (... Read more
[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...
Reproduction steps: 1. Open the user's provided case "SRP_MainTidy.zip" 2. In the Package Manager remove anything XR related 3. Buil... Read more
Baking a Reflection Probe throws D3D11 unsupported ReadPixels destinatio...
To reproduce: 1. Open the user's attached "repro.zip" 2. Make sure the Android platform is chosen 2. Delete the reflection data in ... Read more
[ProBuilder] The lines in the rendered UV template are broken or missing...
How to reproduce: 1. Open the project "case_1225427-ProBuilder_UVtemplate" 2. Open the Scene "SampleScene" 3. Select the GameObject ... Read more
[Playables] Looping AnimationClipPlayable is slowed down when normalized...
Reproduction steps: 1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip") 2. Open the repro scene ("SampleScene") ... Read more
Cloth component sets Renderer bounds to NaN when constraints of all vert...
How to reproduce: 1. Create new or open an existing project 2. Add a Quad 3D Object to the Scene 3. Add Cloth component 4. Start edi... Read more
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