Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a23
Issue ID
1220921
Regression
Yes
Baking a Reflection Probe throws D3D11 unsupported ReadPixels destination texture format error and produces artifacts
To reproduce:
1. Open the user's attached "repro.zip"
2. Make sure the Android platform is chosen
2. Delete the reflection data in Assets/Scenes
3. Open the "Observation" scene
4. Select the Reflection Probe
5. Make sure its Type is "Baked"
6. Make sure the HDR flag is true
7. Bake the Reflection Probe
Expected: The probe bakes with no errors or artifacts
Actual: The probe bakes with "D3D11 unsupported ReadPixels destination texture format (6)" error and does not bake as expected
Reproduced with: 2020.1.0a19, 2020.2.0a1, 2020.2.0a2,
Not reproduced with: 2018.4.19f1, 2019.3.5f1, 2020.1.0a18, 2020.2.0a3, 2020.2.0a4
Notes:
- not reproducible in 2020.2.0a3 and up
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
brianmagno_magnopus
May 20, 2020 18:57
Was there a solution for this issue?