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Transitioning from XR device mode "None" to "Cardboard" breaks TrackedPo...
To reproduce:1. Open attached project "BorkedTrackedPose.zip"2. Build for Android device that has cardboard set up3. Observe the bui... Read more
Custom Image Effect for Post Processing Stack fails to load in build
Steps to reproduce:1. Open attached project "CustomRepro.zip"2. Observe Game View3. Build and Run Expected result: Built game should... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce:1. Open a new Unity project2. Make a new gameObject with CompositeCollider2D component3. Give it 2 child objects,... Read more
[Game View] Burger menu button under Game view is overlapping Gizmos dro...
Burger menu button under Game view is overlapping Gizmos dropdown when it is maximized. Steps to Reproduce:1. Create a new project2.... Read more
[HUB] Wrong error message displayed when the project name already exists.
"Path already exists" message displayed if the project name is already used. Steps to repro:1. Open Hub.2. Create project.3. Open Hu... Read more
[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...
Steps to reproduce:1. Open attached project2. Open 1704_Decals-Settings scene3. Observe that the decal display is broken or nothing ... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more
[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...
Steps to reproduce:1. Open "LWRP Terrain" attached project2. Make sure Graphics API is set to GLES 32. Build and run Terrain Scene o... Read more
Player crashes on mono_runtime_resource_set_callback when built on IL2CP...
To reproduce:1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project2. Start the local serve... Read more
[Asset Importer] Properties under Sprite Import Settings are missaligned
Properties under Sprite Import Settings are misaligned in Inspector view. Steps to repro:1. Create a new project2. Project Window &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open