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A blank narrow section becomes visible on the right side of the "Searche...
Steps to reproduce: Create a new Unity project Go to the "Search" window Enter some string and save the results Open the "Searches" ... Read more
[16k Textures] The Texture is black on Mip 0 when the ASTC 6x6, 10x10, 1...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/map.png“ image in the Project window3. Select the ... Read more
[UI] The input field does not support the facebook's symbols
Steps to reproduce:1. Open the attached project (zProject_105041.zip)2. Open the Assets/test.unity scene3. Play the scene4. Copy a f... Read more
DX12 uses approx twice as many buffers as D3D11 when rendering a large mesh
How to reproduce:1. Open the attached project "SlowDX12_SRP.zip"2. Build the project3. Run the Build through RenderDoc4. Capture Fra... Read more
Selecting text and letting go of the mouse drag out of the dropdown menu...
How to reproduce:1. Open HUB2. Click "New Project"3. Click on "Editor Version" to open the dropdown menu4. Type something in the tex... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
Input System's pen delta position returns incorrect Y values when using ...
How to reproduce:1. Open the “PenDeltaBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Press any part of the Game view ... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
[Encoding/compression] Lightmap compression artifacts when Build Target ...
As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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