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HoloLens2 - Using TouchScreenKeyboardType.EmailAddress to bring up the H...
1. What happenedFollow the documentation here to bring up the system keyboard on HoloLens 2:https://docs.microsoft.com/en-us/windows... Read more
[URP] "On demand scheduler cache server" error thrown on changing values...
"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps to... Read more
Mesh.CombineMeshes produces assert for some custom Mesh data layouts/for...
How to reproduce:1. Open user-submitted project (MeshCombineTest.zip)2. Open the SampleScene3. Enter Play Mode Expected result: no a... Read more
Particle Bounds are displayed incorrectly until a change is made in the ...
How to reproduce:1. Open the attached 'project-1273773.zip' project2. Enter Play mode3. In the Hierarchy window select 'Particle Sys... Read more
Text from edited prefab's component does not account for bold style when...
Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more
Crash while inspecting BytesList values of a dictionary in VS debugger w...
Reproduction steps:1. Open the user's attached project2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera")3. Make su... Read more
[uGUI] Button does not get highlighted if it has been pressed at least once
Reproduction steps:1. Open project in "ButtonHighlight.zip (25.8 KB)"2. Open SampleScene and enter Play Mode3. Highlight the button ... Read more
Input System cannot read Vector2 values after InputActionSet has been di...
Reproduction steps:1. Open attached project "InputSample.zip" and scene "SampleScene"2. Enter Play Mode3. While holding the 'D' key,... Read more
[IL2CPP][macOS] MONO variable path has no quotes in generated .sh script...
How to reproduce:1. Create a new project2. In the Project Settings, set the Scripting Backend to "IL2CPP" (Edit->Project Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping