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HideFlags.NotEditable doesn't set created prefab's components to not edi...
To reproduce: 1.Download and open attached project 2.Go to Scene "Scene" 3.Enter Play mode 4.Exit Play mode 5.Click on Prefab objec... Read more
Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...
To reproduce: 1.Download and open attached project 2.Open Scene "Scene" 3.Enter Play mode 4.Exit Play mode 5.Press CTRL+S 6.Click t... Read more
Particles Anim Shader does not work when render mode of particle system ...
Steps to reproduce: 1. Open the attached project (869386-TestProject.zip) 2. Open the Assets/bug_report_anim_shader.unity scene 3. P... Read more
Nested canvas is flickering when it has a moving child and an off-screen...
Reproduction steps: 1- Open the reproduction project (868994_reproduction.zip). 2- Build and run for standalone. 3- Observe all chil... Read more
Sprite Renderer's Color property doesn't change the color of the sprite ...
To reproduce: 1. Download and open attached project 2. Open "AdditiveSprite" scene 3. Select "bird-sprite_additive" gameObject in t... Read more
[ReflectionProbes] Realtime OnAwake Probe becomes black when the screen ...
To reproduce: 1. Open attached project 2. Build and run on windows standalone 3. Change the resolution by pressing on the buttons 4.... Read more
WebGL build crash on start with particles in a scene
Steps to reproduce: 1. Open the attached project (TestProjectWebGL) 2. Open the Assets/test.unity scene 3. Build and run the project... Read more
The saved project version doesn't get overwritten when opened by a non-m...
To reproduce (and also version data): 1) Create new project - as an example, let's say, with 5.6.0b1 2) Now close it, then open with... Read more
Editor crashes after resetting Play on Awake and replaying the scene
To reproduce: 1) Open attached project and the scene in it 2) Play it 3) After a bit of time, stop it 4) Select 'Metronome' object a... Read more
[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...
If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce: 1)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time