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[UI] Performance Regression on 2018.3 and newer versions
Steps to reproduce: 1. Open user attached project 2. Build the player 3. Open profiler and observe the CPU usage increase in 2018.3 ... Read more
AssetReference fails to draw when they are more than 1 level deep in the...
To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more
[iOS][Metal] Crash/freeze when changing antialiasing settings during run...
To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more
APIUpdater crashes when script has qualified access to statically import...
basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more
[UIElements] FormatException creating UIElements window on non-english c...
Steps to reproduce: 1. Change locale to German/Italian or other non-english language 2. Select an Editor folder in project browser 3... Read more
A warning is shown: "Invalid texture used for cursor" when using Texture...
Steps: 1. Open attached project "CursorTest20182-p2.zip" 2. Open scene SampleScene 3. Enter Play mode Expected: no warning is show... Read more
CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...
Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more
16 bit tiff import is corrupted if source file is grayscale
16 bit tiff import is corrupt if source file is grayscale import attached tiff, notice it becomes blown out cyan. Read more
New GameObject is not created in the active scene in builds
To reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Open the TestSceneA 3. Enter Play mode and observe the output ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset