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0
votes
Won't Fix

Crash on mono_class_get_vtable_entry when Media Foundation IMFAttributes...

Mono

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Aug 22, 2018

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Version/s: 2018.2.5f1

How to reproduce: 1. Open the attached "TestFor1073561.zip" project's MainScene 2. Play the Scene 3. Observe the Crash Reproducible... Read more

0
votes
Won't Fix

Framerate drops when disabling Oculus XR and re-enabling it

XR SDK

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Aug 28, 2018

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Version/s: 2018.2.5f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with Oculus connected 3. Press up and down arrows to... Read more

0
votes
Fixed

Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...

Asset - Database

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Sep 11, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (bug02.zip) 2. Select FbxCube Variant asset and press Open Prefab in the Inspector 3. Ri... Read more

0
votes
By Design

Shader compiler determines that screenPos is not required when using an ...

Shaders

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Sep 10, 2018

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Version/s: 2017.4.9f1

How to reproduce: 1. Download user's attached project "ScreenPosBug.zip" 2. Open the Scene "ClipTest" and play it 3. Now open the cu... Read more

0
votes
Fixed

Unity crashes when inspecting a 'ref return' property when debugging in ...

Scripting

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Aug 30, 2018

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Version/s: 2018.2.6f1

Steps to reproduce: 1. Open User-attached project ("RefReturnCrash.zip") 2. Open Scene "Crash" 3. Open Script "Test" and attach the ... Read more

0
votes
Fixed

Non matching Profiler markers InspectorWindow.OnGUI, Profiler.Default wh...

Profiling

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Sep 04, 2018

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Version/s: 2018.3.0a9, 2018.3.0a11

Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more

0
votes
By Design

Humanoid Prefab Model with AvatarDefitionion "Copy From Over Avatar" doe...

Asset - Importers

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Download and open user's attached project "bug04.zip" 2. In the Assets folder, you will see two models "Human" ... Read more

0
votes
Fixed

Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...

Profiling

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Sep 11, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

[Addressables] NotSupportedException is thrown when Default Local Group ...

Package: Addressables

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Sep 04, 2018

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Version/s: 0.0.22-preview

How to reproduce: 1. Open the attached "TestFor1077646.zip" project 2. Open Window -> Asset Management -> Addressable Assets 3. Righ... Read more

0
votes
Fixed

[Android][iOS] Static Combined Meshes don't compress odd dimension verte...

Asset Bundles

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Sep 07, 2018

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Version/s: 2018.2.0a1, 2018.2.5f1

Steps to reproduce: 1. Open user attached project 2. Use the Bundle -> Output option 3. Use WebExtract and binary2text utilities on ... Read more

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