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[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
Only the first submesh is drawn when using DrawMeshInstancedIndirect method
Reproduction steps:1. Open the attached project ("MeshInstancedTest.zip")2. Enter the Play-Mode Expected result: When using DrawMesh... Read more
[2021.3] The view with the View Tool changes very slow when the project ...
How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
Scene file spikes in size
Reproduction steps:1. Open the “ProjectBackExtension” in a file explorer2. Navigate to “Assets/_Project/_Artem/Scenes/RestoredScenes... Read more
[Terrain Tools] "Download Asset Samples from Asset Store" button is miss...
After install isn't a button anymore for "Download Asset Samples from Asset Store" on the top! You must browse by yourself at Asset ... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
Freeze or crash with various stack traces when importing specific PSD files
How to reproduce:1. Create a new project2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020.1.... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce:1. Create a new URP project2. Attempt to build standalone player on macOS Expected result: Project builds in a re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode