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[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...
Steps to reproduce:1. Open attached project2. Open 1704_Decals-Settings scene3. Observe that the decal display is broken or nothing ... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more
[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...
Steps to reproduce:1. Open "LWRP Terrain" attached project2. Make sure Graphics API is set to GLES 32. Build and run Terrain Scene o... Read more
Player crashes on mono_runtime_resource_set_callback when built on IL2CP...
To reproduce:1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project2. Start the local serve... Read more
[Asset Importer] Properties under Sprite Import Settings are missaligned
Properties under Sprite Import Settings are misaligned in Inspector view. Steps to repro:1. Create a new project2. Project Window &g... Read more
[HDRP] Baking reflection probes does not update reflections after enabli...
1) Open HDRP template2) Make full reflective material and add it to the floor3) Bake reflection probe (wall visible in the reflectio... Read more
[AssetImporter] Updating existing AnimationClip import setting results i...
How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more
Model is missing when Blender file is imported into Unity with Duplicati...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1156259.zip" Unity project2. Drag and drop the "cube-group" a... Read more
RenderUpdateManager Asserts when selecting an Object with a Rect Transfo...
To reproduce: 1. Download attached “SpriteHierarch.zip" project and open in Unity2. Open "ReproScene" scene3. Select "SpriteWithRect... Read more
[Android][iOS][Scripting] ToString function is not culture-variant on An...
How to reproduce:1. Open the attached project2. Make sure that scripting backend is set to .NET 4.x3. On Android device go to settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes