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NullReference exeption on creating new Material or Script
What happenedWhen project has compile errors and you try to add Script or Material - you will get NullReference exeption How we can ... Read more
[Canvas Scaler] Setting Reference Pixels per Unit to 0 with child image
Setting Canvas Scaler's Reference Pixels per Unit to 0 crashes Unity if certain UI image is a child of that canvas. Steps to reprodu... Read more
[Audio] Adding an effect as a component does not honour the "Bypass effe...
[Audio] Adding an effect as a component does not honour the "Bypass effects" checkbox in the playmode Steps to repro:- Launch the at... Read more
[Audio] Bypass effects in the audio source does not bypass effects cause...
[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more
Connecting profiler rometly with different versions results in crash
To reproduce this case you are going to need:1. Local network2. Two PC machines ProjectSteps:1. Create Project on 5.3 with computer ... Read more
[HDR] Color picker normalized hex code is wrong
Project Steps:1. Select material blue2. Open color picker for Emission color3. Set Color to white and move intesity slider above 14.... Read more
[GlCore] Tessellation not working
This bug already fixed, just created for verification purpose. Project Steps:1. Open new scene2. Change api to glcore3. Open scene "... Read more
Blend causes artifacts
Project Steps:1. Open scene "Test"2. Move "Cube (1)" notices that color is not cleared Read more
[WSA][UWP] D3D type failing to display touchscreen keyboard on Windows S...
Building to UWP platform D3D solution type, touchscreen keyboard doesn't open selecting input fields. Since this is by design, it sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code