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[VCS] "Invalid AssetDatabase path" warnings for IsOpenForEdit with built...
How to reproduce:1. Create a new project2. Change its version control mode to use Perforce (No input is needed, simply changing the ... Read more
[TextureImporter] Texture Importer applies settings before they are Appl...
How to reproduce:1. Open the attached project2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled a... Read more
[Camera] No action is performed on clicking the Open button for Render t...
Nothing happens on clicking the open button for RenderTexture Steps to Repro:1. Create a new Project2. Project window > right-cli... Read more
[WebGL] Both WebGL templates in Editor do not refresh and display a blan...
Both WebGL templates in Editor, default and minimal do not refresh and display a blank icon after completing the build process. Temp... Read more
[Animation] NullReferenceException occurs on deleting Animation Override...
NullReferenceException occurs on deleting Animation Override Controller Steps to Repro:1. Create a new Project2. Create a new Animat... Read more
[Timeline] Exceptions are thrown on resetting Signal Receiver component
[Timeline] Exceptions are thrown on resetting Signal Receiver component. Exceptions are thrown continuously on resetting Signal Rece... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
[Timeline] Maximizing track from inspector throws null reference excepti...
Maximizing track from inspector throws null reference exception and maximized window shows no data. Steps to Repro:1. Create a new P... Read more
Button colors are not correct when you disable then re-enable the button...
Button script colours are not correct when you disable then re-enable the button image component. Steps to reproduce.- Open Unity 20... Read more
[Improved prefabs] "Dangling components have unfulfilled dependencies" e...
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components