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[Rendering] VFX Graph outputs do not work well with the real values used...
HDRP scenes by default now start with more physically accurate values, and use post processing to tone down the exposure.The VFX par... Read more
[Packman] Package Manager does not display any result on using "Canvas" ...
Package Manager does not display any result on using "Canvas" keyword for Unity UI Package. Steps to repro:1. Create a new project.2... Read more
[Player settings] Cannot reorder Graphic APIs for Windows
Steps to reproduce:1. Open a new project2. Click on Edit > Project settings > Player3. Unceck Auto Graphic API for Windows4. A... Read more
[Windows][Editor] A Black line appears on the bottom of the Scene/Game w...
A Black line appears on the bottom of the Scene/Game view window while resizing. Steps to reproduce :1. Change the scale factor of t... Read more
update alembic to 1.0.5
A regression was introduced with version 1.0.4 of the alembic package where old Alembic scene instances would lose prefab connection... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more
Crash in Transform::GetPosition() const when accessing a transform durin...
To reproduce:1. Open attached project "1152146.zip"2. Attach "ContainedObjectBehaviour.cs" script to GameObject in the hierarchy3. R... Read more
[Linear] Switching colorspace to Linear makes Project, Hierarchy, Inspec...
Steps to reproduce:1. Create a new project2. Switch to Linear colorspace3. Observe that editor skin goes between dark and light skin... Read more
Editor crashes on FillMeshFromEntities after importing big .skp file on ...
To reproduce:1. Open user's attached project ("AMEY Model Tests")2. In folder "Models", select asset "Wellingborough" and reimport i... Read more
[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest wi...
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code