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[Xcode] [macOS] .bundle plugins are not signed in Xcode projects
How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more
[Terrain Tools] Thermal Erosion with noise filter spams console with errors
Repro steps1. Use the Erosion/Thermal tool2. Add a Noise brush mask filter3. Paint Read more
[Android][Gradle] aab fails to build on a very large project
Reproduction steps:1. Open the user's supplied project2. Use the default (debug) Keystore3. Build the .aab Expected result: the aab ... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps:1. Download and open the attached "BugReproProject" project2. Switch to iOS platform3. Build and deploy the proje... Read more
string.Format returns string containing decimal commas instead of dots f...
Reproduction steps:1. Open user's attached project "CultureExample.zip" and scene "SampleScene"2. In Hierarchy window, select Cultur... Read more
Adding/removing components expands collapsed components view in the Insp...
How to reproduce1. Open the attached '1280892.zip' project2. From the 'Scenes' folder open 'SampleScene'3. In the hierarchy window s... Read more
onUnpairedDeviceUsed doesn't trigger when using Steam Remote play
Reproduction steps:1. Open user's attached project2. Build and publish game to Steam3. Attempt to join the game with non-host device... Read more
Impossible to add a Script to Execution Order when an Asset containing '...
How to reproduce:1. Create a new project2. Import any Asset listed in the note section3. Go to Edit -> Project Settings -> Scr... Read more
Inspector multiselect decreases editor performance
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "11. HBAO"2. In Hierarchy window, search for "meshrenderer" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc