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Get an "Assertion Failed" Error Message when moving around nested canvases
An error appears in the console "Assertion failed: Assertion failed on expression: 'width >= 0.'". No negative effect to the user... Read more
Calling base.OnGUI in the custom Material Property Drawer shows "No GUI ...
To reproduce: 1. Open the project, attached by the user (MaterialPropertyDrawer_IssueReport.7z)2. Select the TestMaterial in the Pro... Read more
Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps:1. Down... Read more
White Line along the top of undocked Editor Windows
Getting a white line along the top of a window when undocked from the editor. Windows Only. Picture attached below! Read more
Getting an 'Illegal characters in path' when attempting to duplicate a m...
Not certain if this is by design or not! I'm getting an error "Illegal Characters in Path" when attempting to duplicate an Animation... Read more
Crash on attempting to upgrade project
Download project here: https://oc.unity3d.com/index.php/s/OKWNO7ElB9UNTsu Project upgrade seems to break on version 2017.3.0a3. To r... Read more
Assertion Fail when certain Assets fail to import
Seeing the error message: 'GetObject failed to find Object for Library Representation' when audio or aideo assets fail to import. Tr... Read more
[ShaderCompiler] Inline constant and property behave differently in pow
See comparison of frag functions in BrokenShader.shader and SensibleBehavior.shader. Something seems to be wrong with the way the sh... Read more
Clicking ctrl+z after exiting Play mode messes up UI Text
To reproduce:1. Open attached Unity project "Starship.zip"2. Open "title scene 4" scene3. Go into play mode4. Exit play mode5. Press... Read more
[iOS] [FMOD] Mute Other Audio Sources is ignored with FMOD and Audio>Dis...
When disabling unity audio completely through Edit->Project Settings->Audio->Disable Unity Audio and using FMOD instead the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used