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0
votes
Fixed

Crash related to render node queue when selecting large prefab with lots...

DirectX

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip)2. Try to drag and drop Terrain.prefab into the h... Read more

0
votes
Fixed

[Depth of Field] Toggling new Depth of Field effect does not refresh gam...

Image Effects

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Feb 09, 2016

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Version/s: 5.4.0b5

Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more

0
votes
Fixed

[Android] RenderTexture's depth format renders whole screen black/broken...

Android

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Feb 08, 2016

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Version/s: 5.3.2p2

To reproduce:1) Open attached project2) Build and run on non-Tegra device3) See either black screen or brokenly rendered one (attach... Read more

0
votes
Won't Fix

Standard cylinder GameObject has capsule collider attached

Physics

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce the issue:1. Crete new project (or open any other project)2. Add cylinder GameObject into the scene3. Inspect the colli... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more

0
votes
Duplicate

Editor gives no previews for submeshes

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

Repro: 1. Open attached project.2. go to Models/Static/3. Click a mesh and expand it to see submeshes4. observe no submesh Read more

0
votes
Duplicate

Setting default external script editor to Visual Studio and opening a sc...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

1. Open attached project.2. Go to Edit > preferences > External Tools and set External Script editor to Visual studio or somet... Read more

0
votes
Fixed

[Mono] Could not load project, with unknown item type

Mono

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Feb 09, 2016

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Version/s: 5.4.0b5

1. Open attached project.2. Open script "test"3. Will open mono with a few errors and can no edit script. (see below) Read more

0
votes
Fixed

[GI] Changing Indirect Intensity produces graphical glitches in Realtime GI

Global Illumination

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Feb 09, 2016

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Version/s: 5.4.0b5

Repro steps:1) Open the project and CompleteMainSingle.scene2) Make sure the scene is lit and Realtime Precomputed GI is built3) Try... Read more

0
votes
Duplicate

NullReferenceException after editing script

UI

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Feb 09, 2016

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Version/s: 5.4.0b5

To Reproduce:1. Open attached script2. Edit LobbyManager script3. Notice exception in console NullReferenceException: Object referen... Read more

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