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[HDRP] Meshes close to the Camera create artifacts around them when in m...
How to reproduce:1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"2. Enter Play mode3. Using WAS... Read more
[iOS] App crashes silently on Devices which have 9.3.5 iOS version when ...
To reproduce: 1. Download attached project "iOS BinaryReader Crash.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS... Read more
Buttons becomes two times bigger after being pressed when a sprite is ch...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Enter the Play mode4. Press on the buttons in the Game view ... Read more
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
VisualElement issue: child of an element set to `display:none` shows up ...
How to reproduce:1. Create a new project2. Open the Package Manager3. Toggle Off Advanced > Show Dependencies4. Press + > Add ... Read more
Memory Profiler cancels Spanshot due to compilation "in progress" after ...
Reproduction steps: in an empty project:1) Install Memory Profiler Package through package manager UI and open the memory profiler w... Read more
[Editor] Casing for windows standalone platform is in lower case
The casing is not consistent for windows standalone platform, other platforms follow case other platforms follow Pascal Casing Steps... Read more
[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of a... Read more
[XR][Oculus GO] [WebGl] gles::GetProcAddress() errors are thrown when tr...
To reproduce:1. Open attached project "WEBGL3.zip"2. Build and Run the project on WebGl3. While in Oculus GO, try acessing the local... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title