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Collaborate package throws errors when updated to version(1.2.7) through...
Collaborate package throws errors when updated to latest version 1.2.9 or 1.2.7 through package manager Steps to reproduce: 1) Crea... Read more
Package titles in the Package Manager window get wrapped when there is s...
How to reproduce: 1. Create a new Unity Project 2. Open Package Manager window 3. Select a package with a longer title and attempt t... Read more
Progressive Lightmapper fails to bake 4096x4096 lightmaps on certain sys...
How to reproduce: 1. Open the user-submitted Project 2. Open the "Sample Scene" 3. In the Lighting Window click "Generate lighting" ... Read more
Timeline Preview mode locks Prefab isolation mode
Timeline Preview mode locks you in Prefab isolation mode after modifying the prefab... disabling TL preview mode lets you exit the i... Read more
Unity crashes on "CalculateSurfaceArea" when selecting a specific prefab...
Repro steps: 1. Open QA attached project "repro_1071794" 2. Expand GameObject "Props" in the Hierarchy 3. Expand GameObject "Cont... Read more
[Vulkan] Normal map texture preview is red
Steps: 1. Make sure you are using Vulkan editor 2. Load any texture and set to type "Normal map" 3. On texture importer you can see... Read more
Editor hangs when a native DLL uses Windows PPL (Parallel Patterns Libra...
Steps to reproduce: 1. Open User-supplied project* ("Sensor Test.zip") 2. Play and stop Scene ("SampleScene") 3. Play the Scene ag... Read more
[XR] Failed to initialize Vuforia SDK on android device
Failed to initialize Vuforia SDK on android device. Steps to repro: 1. Create a new project. 2. File > Player Settings > XR Setting... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project 2. Play the included scene 3. Check the Profiler - Note the extended amount of time for... Read more
Animator problem playing an animation after setting gameObject to active...
Steps to reproduce: 1. Open attached project 2. Open "Scene2 (not working)" scene 3. Press play 4. Wait for "Dissolve" animation to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object