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0
votes
Not Reproducible

Jobs Debugger causes crash when running on an Nvidia GPU

Package: Unity Jobs System

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Oct 05, 2020

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Version/s: preview.11 - 0.2.7

Reproduction steps:1. Open user attached project "sky"2. Make sure Jobs Debugger is enabled3. Press Play4. Create a map Expected res... Read more

0
votes
Fixed

[Windows Only] A shadow appears underneath the Camera when in a specific...

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Mar 28, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more

0
votes
Postponed

Moving MonoBehaviour to Assembly breaks Event Listener when a method has...

Scripting

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more

0
votes
Fixed

PlasticSCM NullReferenceException on entering the Play Mode when Unity V...

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Jan 15, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Open the attached project "Reproduction"2. Open the "Assets -> Scenes -> EnemiesShowcase" scene3. Make sur... Read more

0
votes
Fixed

Importing .obj file of ~500Mb in size freezes when using operating syste...

Asset Importers

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May 30, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more

0
votes
Duplicate

Android device will not connect to Profiler after USB was disconnected, ...

Profiling

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Apr 15, 2020

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Version/s: 2020.2.0a5

Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

2
votes
Fixed

Null reference exception when connecting GPU Event to SubGraph Start

Package: Visual Effect Graph

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Oct 10, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more

0
votes
Fixed

Project Auditor - Some UnityEngine methods are reported as Major issue e...

Package: Project Auditor

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Mar 11, 2025

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Version/s: 1.0.0

Taken from the Thread: https://discussions.unity.com/t/introducing-unity-project-auditor-a-tool-to-help-you-optimize-your-unity-proj... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

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