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0
votes
By Design

[ReflectionProbes] When blending, probe with higher importance doesn't o...

Global Illumination

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Mar 02, 2016

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Version/s: 5.4.0b8

http://docs.unity3d.com/Manual/UsingReflectionProbes.htmlBlending section mentions "When one probe involved in the blend has a highe... Read more

0
votes
Won't Fix

[UI][StandaloneInputSystem]Object which is focused while uninteractable ...

UI

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Mar 02, 2016

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Version/s: 5.3.3p2

To Reproduce: 1. Use the arrow keys to navigate between the checkboxes.2. Observe that the links are setup manually on each element ... Read more

0
votes
Fixed

[QualitySettings] "Lod Bias" should be spelled "LOD Bias"

Inspector Framework

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Mar 02, 2016

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Version/s: 5.3.3p2

LOD is an abbreviation and should be spelled with all caps. Repro steps:1. Open Unity.2. Go to Quality Settings3. LOD is spelled "Lo... Read more

0
votes
By Design

When creating new empty project - Editor.log contains errors connected t...

Collab

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Mar 02, 2016

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Version/s: 5.3.3p2

Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more

0
votes
Fixed

Double click on audio sample preview while multiple editing cause NullRe...

Editor - Other

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Mar 02, 2016

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Version/s: 5.3.3p2

NullReferenceException: Object reference not set to an instance of an objectUnityEditor.AssetImporterInspector.get_targetTitle () (a... Read more

0
votes
Not Reproducible

[ui] Settings Integer mode InputField text with a negative value produce...

UI

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Mar 02, 2016

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Version/s:

When setting the input field text value through script to a negative integer value whilst the input field is in integer content mode... Read more

0
votes
Duplicate

Game view not rendering as Editor view and vice versa sometimes

Shaders

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Feb 29, 2016

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Version/s: 5.3.2p4

Steps to reproduce:1. Download and open project "FadeExperiment"2. Open scene "Fade/Samples/UI"3. Play the scene4. Click the "Push B... Read more

1
votes
Won't Fix

[Multiplayer][MatchMaker] After changing "Max players per room" in "Mult...

Networking

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Mar 02, 2016

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Version/s: 5.4.0b8

This happens on both Staging and Production When changing "Max players per room" in "Multiplayer Configuration" - Editor still uses ... Read more

0
votes
Fixed

[Occlusion Culling][Portals][Scene] Portal visualization in Scene view l...

Camera

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Mar 02, 2016

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Version/s: 5.3.3p2

When "Portal" is enabled in the Occlusion Culling preview menu in scene view, it displays glitchy-looking triangles. Repro steps:1. ... Read more

0
votes
Fixed

[IL2CPP] Missing header error when trying to run

IL2CPP

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Mar 02, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open attached project (IL2CPP.zip)2. Build to iOS (or WebGL, etc.) (using IL2CPP scripting backend)3. Try to deploy ... Read more

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