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[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more
[Probuilder] Modifying a value of a prefab in ProBuilder results in a Me...
Reproduction steps:1. Open the user's attached project "Probuilder Prefab Test.zip"2. Go to the SampleScene and open the "A Prefab" ... Read more
[Addressables] ResourceType of a Sub-asset is null when using the LoadRe...
How to reproduce:1. Open the attached "1281539 repro" project2. Open the "SampleScene" Scene from Assets > Scenes3. Open the Cons... Read more
Incorrect import when a skinned mesh has vertices unassigned
When importing fbx with a skinned mesh that has vertices not assigned to any joint, they get arbitrarily get set to 1. 1. Open 'Unas... Read more
Migrating from LWRP 2019.2.20f1 to URP 2020.1.0b5 causes ~38x increase o...
How to reproduce:1. Open the attached project "case_1280001-Project.zip"2. Go to the Build Settings (File->Build Settings)3. In t... Read more
[Profiler] 'Thread Pool I/O Selector' text is clipped in 'Scripting Thre...
On clicking 'Scripting Thread' drop-down in Timeline-Module details panel'Thread Pool I/O Selector' text is clipped. refer the attac... Read more
Cloth does not scale when in Play mode
How to reproduce:1. Open the user's attached project("New Unity Project.zip")2. Enter Play mode3. Select "Avtr_AFM" in the Hierarchy... Read more
Multiline textfield scroll offset is broken depending on the text alignment
Currently the only text alignment working with scroll offset is upper left. Steps to reproduce:1- Open the shared project2- Open the... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce:1. Open the attached '1281874.zip' project'2. Open the Profiler (Window > Analysis > Profiler)3. In the 'Targ... Read more
[GPU PLM] Crash when baking terrain using GPU Lightmapper
Reproduction steps: 1. Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/9e8945a031425d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path