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[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with VR on Result: freeze leading to a crash. Reproduc... Read more
Crash on ApplyMaterialPassWithCache when generating lighting and "Lightm...
How to reproduce:1. Open attached Unity project Workshop.zip"2. Load scene "01" located in Assets-->cena3. Wait until crash occur... Read more
ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro:1- Open project in attachment.2- Select 'Diamond' sprite in the P... Read more
Editor crashes when deleting a prefab which is used as a tree in Terrain...
Reproduction steps:1. Open the attached project (treecrash.zip)2. Open the scene and select Terrain in hierarchy3. Go to "Place tree... Read more
Graphics.DrawProcedural(MeshTopology.Quads, v[]) result is the same as M...
Steps to reproduce:1. Open attached Unity Project "ProceduralMeshBug.zip"2. Load scene "Test"3. Enter Play mode - result with 4 vert... Read more
Missing IAP namespace when building with BuildPipeline
When building with a build script executing the BuildPipeline.BuildPlayer method, there are errors for missing IAP namespaces. Norma... Read more
PlayMode Test Runner remains in the Play mode if InitTestScene is unload...
Reproduction steps:1. Open the attached project "PlayModeTestFreeze.zip";2. Open the Test Runner window (Window -> Test Runner);3... Read more
Title of the Editor does not change on activating the Pro/Plus license
How to reproduce:1. Open a Unity project with the Editor that contains Personal license (Unity --> Manage License for Mac users)2... Read more
WebGL Audio Chrome, Firefox can drop system volume and then restore it
How to reproduce:1. Download attached project file and open "AudioTest" Scene2. Build Game (make sure WebGL support is active)3. Ope... Read more
IPropertyPreview does not revert changed properties after disabling prev...
Reproduction steps:1. Download project "TimelineTest.zip" and open in Unity2. Select object "Tester" in Hierarchy3. "Tester" propert... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor