Search Issue Tracker
[XR SDK] Player.log is spammed with Internal allocation messages when in...
Reproduction steps: 1. Make sure HMD is connected and working 2. Open the attached project ("New Unity Project.zip") 3. Build and Ru... Read more
Asmdef in Package is not built when using IL2CPP mode
Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more
[HDRP] Sample scene has missing scripts as Cinemachine is used but the p...
Sample scene of HDRP has missing scripts for Cinemachine as the package is not installed by default for the template. Refer the atta... Read more
[TextureImporter] Texture 2D modified properties revert after pressing Save
Reproduction steps: 1. Open attached project "TextureImporter.zip" 2. In Project window, select Assets/h_100001_pt_d 3. In Inspector... Read more
Rectangle Selection box sometimes does not select all vertices in the re...
How to reproduce: 1. Open the attached project named "Case_1282153" 2. Open the SampleScene 3. Select the Shadow Caster 2 and click ... Read more
NullReferenceExceptions when Bolt graph window is open
When using 2020.1.1f1 I get the following errors every time I enter play mode. {code:java} NullReferenceException: Object reference ... Read more
[Shadergraph] Changing the type of a subgraph output moves it to the end...
Doesn't reproduce on Version 9.0.0-preview.55 Repro steps: 1. Create a subgraph and open it 2. Select the output node, navigate to ... Read more
[HDRP] HDRP default settings option in project settings doesn't work whe...
Repro steps: 1. Open Project Settings 2. Make sure the current pipeline in Graphics settings is set to "none" 3. Click "HDRP Default... Read more
[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working