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Joint is attached but no longer functions when connected body is disable...
To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more
EditorGUI.indent affects property height
How to reproduce:1. Download attached project file2. Open scene "D"3. Click on "GameObject" in Hierarchy Window and check at Inspect... Read more
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps:1. Open project attached (AssetBundleUpdate.zip)2. See that all 4 assets are included in AssetBundle "bundlea".3.... Read more
Inconsistent physics ejection when enabling penetrated objects connected...
How to reproduce:1. Download attached project file and open "TestScene"2. Go into Play Mode3. Select both "Cube A" and Cube B" in Hi... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce:1. Open project attached by QA2. Build it for iOS3. In XCode's top menu bar select Product -> Profile4. From the ins... Read more
UnitySplash-Cube stays in memory even after splash screen
To reproduce:1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip"2. Go to build settings and check "Develop... Read more
Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps:1. Open attached user project;2. Open "Scene.unity";3. Select "Canvas/Image" in Hierarchy and notice the "Source ... Read more
Transform component values can be set to NaN in Build but not in Editor
Steps to reproduce:1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project2.Enter Play mode3.Press Space4.Build and run project... Read more
Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce:1. Download attached project files2. Open "HorizontalGroupBug" Scene3. In Hierarchy Window go to Canvas -> Panel... Read more
Slider Elements Become hidden when Ctrl+Z is pressed
How to reproduce:1. Create a new project2. Create UI slider3. In Hierarchy window select Canvas - > Slider -> Fill Area -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor