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Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps: 1. Open the attached project 2. Open the "main" scene 3. Enter Play mode Expected result: a particle system is ... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it; 2. Choose scene 01_Doolittle; 3. Enter Play mode; 4. Unity will freeze and ... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happened During play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime... Read more
[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...
Repro steps: 1. Open Scene2 from attached project. 2. Select both particle systems in the scene and observe their simulation 3. The ... Read more
Scroll Rect is clamping Canvas outside of the content
How to reproduce: 1. Open the attached "ScrollRectBug" project 2. Open the "Game" scene and play it, notice that the Scroll Rect ... Read more
[Physics2D] Invalid angularAcceleration calculated from torque
Steps to reproduce: 1. Download project and open "testTorque" scene 2. Open testTorque.cs and comment out line 15 3. Press play butt... Read more
Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...
To reproduce: 1.Download and open attached project. 2.Look at the center position of the drawn gizmo. 3.Select Main Camera object a... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce: 1. Open attached project 2. Open 'test' script 3. Place breakpoint on line 8 (StartCoroutine(t1());) 4. Attach deb... Read more
Video player breaks if skipped to a further part of the video
Steps to reproduce: 1. Download and open the attached project 2. Open scene "iOsVideoPlayer" 3. Enter playmode 4. Press anywhere on ... Read more
Character animation breaks during upgrade
1. What happened For 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3. Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData