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[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project2. Import-Package Manager > Cine... Read more
[Hub] Unity Hub doesn't detect an invalid path when the path doesn't con...
How to reproduce:1. Open Unity Hub2. Open the Preferences window3. Set the Unity Editors Folder path to "NotRealPath"4. Go to the In... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
[Model Import] ArguementNullException thrown on resetting the Model afte...
ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Proj... Read more
[Particles][URP] Default material shows warning in Inspector
The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
Package Manager texts get shortened when using a high DPI monitor/high s...
How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps:1. Open Unity project in "New Unity Project.zip (64.6 KB) "2. Select "New Sprite Atlas" in the Project window3. I... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime