Search Issue Tracker

0
votes
Not Reproducible

[Shaders] New procedural skydome materials do not match the default valu...

Shaders

-

Jan 25, 2016

-

Version/s: 5.4.0b3

Creating a new procedural skydome material after opening the editor in one color space and changing it to the other (i.e. open in li... Read more

0
votes
By Design

4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient

Global Illumination

-

Dec 11, 2015

-

Version/s: 5.3.0f4

I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to lightm... Read more

0
votes
Fixed

[AnimatorOverrideController] assigning override controller crashes at Cr...

Animation

-

Jan 25, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project2. Open scene "testscene"3. In top menu, select "Storm8 > Texture > AnimationOverr... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

-

Jan 26, 2016

-

Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

10
votes
Fixed

[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...

Networking

-

Jan 25, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "764771.zip"2. Open scene "repro"3. In hierarchy, select "GameObject"4. In its NetworkM... Read more

0
votes
Duplicate

Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate

Asset Loading

-

Jan 25, 2016

-

Version/s: 5.3.1p4

Steps to reproduce:1. Download and import attached project "EditorUnloadAssetsBug.zip"2. Open scene "Scenes/scene0"3. Press on "Test... Read more

0
votes
Duplicate

[Inspector] Can't set scene fields to scenes which has the same name as ...

Inspector Functionality

-

Jan 25, 2016

-

Version/s: 5.3.1p4

Steps to reproduce:1) open attached project2) open scene 'main'3) select 'HudComponent' from hierarchy and lock inspector4) drop bot... Read more

0
votes
Fixed

[OSX] The game continues to receive mouse input when running in background

MacOS

-

Jan 03, 2016

-

Version/s: 5.3.1p1

Repro steps:1) Open the project I attached and Scene.scene2) Build and Run and make sure Run in Background is turned off in the Play... Read more

0
votes
Fixed

[Shuriken] ParticleSystem added via AddComponent uses pink error shader ...

Shuriken

-

Jan 26, 2016

-

Version/s: 5.4.0b3

ParticleSystem added via gameObject.AddComponent<ParticleSystem>(); displays pink error shader in stand-alone player. They als... Read more

0
votes
By Design

[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...

Android

-

Jan 18, 2016

-

Version/s: 5.3.1p3

Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.