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0
votes
Fixed

[Android] Application detects gamepad only after its input was made

Android

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Dec 20, 2016

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Version/s: 5.5.0p2

Reproduction steps: 1) Take any Android device and connect any gamepad to it 2) Download and open user's attached project 3) Build a... Read more

1
votes
Won't Fix

DropDown list does not open after hiding it

UI

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Jan 02, 2017

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Version/s: 5.4.2p3

Reproduction steps: 1. Open project attached (Test.zip) 2. Open scene "Test". 3. Press play. 4. Press on DropDown before it disappea... Read more

0
votes
Duplicate

Splash screen is anchored at top-left instead of center if standalone is...

Editor - Other

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Jan 03, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Create new project 2. Build and run standalone in fullscreen non-native resolution 3. Notice that splash scr... Read more

0
votes
Fixed

Clicking on profiler while standalone player is being profiled might cau...

Profiling

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Jan 03, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Create new project 2. Build and run standalone as development build (run it as windowed for an easier repro)... Read more

0
votes
Won't Fix

Game Objects with Rigidbody and Use Gravity enabled sometimes stuck in t...

Physics

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Dec 27, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project and "MainScene" 2. Enter play mode 3. Move around with arrows 4. Hit Space multiple tim... Read more

0
votes
Fixed

[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...

Graphics - General

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Dec 31, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project "866141.zip" 2. Build "TestScene" for Windows Store Universal 10 SDK 3. Open built VS s... Read more

0
votes
Fixed

[iOS] [Material] Memory leak

Mobile

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Jan 03, 2017

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Version/s: 5.4.0f3

Reproduction steps: 1. Add the attached package to any project. 2. Build and run the only scene to iOS. 3. Monitor memory usage for... Read more

0
votes
Fixed

Built project does not get files from Resources folder

Asset and Scene Management

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Dec 21, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached file 'TestProject'; 2. Open the scene 'Test'; 3. Build the scene for standalone platform; ... Read more

0
votes
Fixed

RaycastHit.textureCoord always returns a zero vector against GameObjects...

Physics

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Jan 02, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open my attached project. 2. Open the scene 3. Enter Play mode 4. Press on the rectangle object a few times i... Read more

0
votes
By Design

Deep profile in player provides information it shouldn't

Profiling

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Jan 03, 2017

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Version/s: 5.6.0b2

Reproduction steps: 1) Open attached project 2) Build and run "ScA" scene on any platform 3) Open profiler window and profile instal... Read more

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