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0
votes
Fixed

[Scene header] Scene header automatically expands if another scene is ad...

Scene/Game View

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Jan 19, 2016

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Version/s: 5.4.0b3

[Scene header] Scene header automatically expands if another scene is added additively Steps to repro:1. Open a project2. Create 2 s... Read more

0
votes
Fixed

[IL2CPP] Marshal.SizeOf() returns wrong values

IL2CPP

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS with IL2CPP3. XCode console will return wrong values of Marshal.SizeOf() Note: correct behav... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

AssetDatabase.CopyAsset throws error when destination file already exists

Assets Management

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Jan 14, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "Scene" scene3. Select "Error" game object in the Hierarchy4. In the Inspector click "T... Read more

0
votes
Fixed

Object not affected by gravity if MovePosition() is executed before grav...

Physics2D

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and GameScene.scene2) Play the scene3) Press Space - notice gravityScale in Player's Rigidbody2D bec... Read more

0
votes
By Design

Regression: Unable to Stop Host second time

Networking

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Jan 19, 2016

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Version/s: 5.4.0b2

Regression - this started to happen in 5.4.0a5 (in 5.4.0a4 everything works fine)How we can reproduce it using the example you attac... Read more

0
votes
By Design

[Forward] Texture UV Flips in Game View when Forward rendering is on

Camera

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "Test"4. Make sure game view window is visible3. Open Player settings and ... Read more

0
votes
Won't Fix

[PixelPerfect] Enabling Pixel Perfect Canvas will only render text - no ...

UI

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Dec 23, 2015

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Version/s: 5.3.1f1

NOTE: This only happens when using UI DLLs built using code found in official Unity UI repository: https://bitbucket.org/Unity-Techn... Read more

0
votes
Not Reproducible

[UNETServerDLL] Server throws assert when receive queu is overflowed

Networking

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Jan 19, 2016

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Version/s: 5.5

Steps:1. Open attached solution2. Build "ChatServer" and "ClientGUI" projects (or use exe-files inside)3. Run ChatServer.exe4. Run C... Read more

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