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Undo functionality does not work on properties values of CubeMap
Undo functionality does not work on changing properties values of CubeMap Steps to Repro: 1. Create a new Project2. Project > rig... Read more
[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro:... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
[DeviceSimulator] UI/properties look dark/disabled in the Play Mode when...
How to reproduce:1. Open the attached project2. Make sure Editor Theme set to Dark (Preferences -> General)3. Go to Device Simula... Read more
[ProBuilder] Element under Color Palette in the Vertex Colors window doe...
Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more
[Package Manager] Undo functionality does not work on making any changes...
Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit > Proj... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off