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Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more
[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more
Sprite Shape Height Interpolation is Linear when using Continuous Interp...
Reproduction steps:1. Open attached project "Shape_Interpolation"2. Open "Scene"3. Check that Spline is being interpolated Continuou... Read more
[Hub] Hub installer fails when Hub is in the Windows Programs and Featur...
How to reproduce:1. Install Unity Hub2. Go to the directory where Hub was installed in step 13. Delete the "Uninstall Unity Hub.exe"... Read more
Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps:1. Open attached project and scene "Factory"2. In Hierarchy window, create new GameObject and select it3. In Insp... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce:1. Open the attached project "Case_1285042"2. Switch to IOS support3. Deploy the project to a device with Xcode4.... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce:1. Open attached project "Case_1278594" and load Scene "ParticleScene"2. Select the GameObject "Particle System" in... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
[Mac] "Cancelling Display Dialog" Error thrown when switching Active Inp...
Reproduction steps:1. Create a new Project2. Go to Projects Settings -> Player -> Active Input Handling and change from "input... Read more
[Addressables] Fails to load AdditionalContentCatalog in fast mode
Reproduction steps:1. Open attached project "Project1" from "AdditionalCatalogs.zip"2. Open attached project "AddressablesUpdatingPa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size