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3
votes
Postponed

Scaling rigidbodies with offset child colliders produces unstable results

Physics

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Feb 23, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open the attached project "674588Collider.zip" 2. Open and Play "Test" scene 3. Press B and V to scale the Cube... Read more

2
votes
Duplicate

Global Illumination doesn't work in Build if scene is loaded as an Asset...

Global Illumination

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Dec 07, 2016

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Version/s: 5.5.0f3

If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more

10
votes
Fixed

Instantiating a UI prefab into another UI prefab crashes player

UI

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Dec 13, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project "prefab_instantiation.zip" 2. Open Build settings, add "test" scene and build WSA Unive... Read more

0
votes
Won't Fix

Curve change is applied to all curves in Custom Editor

Animation

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Dec 12, 2016

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Version/s: 5.5.0b10

How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene 2. Go to Window -> Utility AI Editor 3. Right click ... Read more

0
votes
Won't Fix

Entering a whitespace before a Chinese character in Text component adds ...

UI

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Dec 13, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Create a new project and add the attached unitypackage 2. Select "Text" game object from the hierarchy 3. In the in... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more

0
votes
Won't Fix

Transparent object with negative scale makes game view black in Play mod...

Camera

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Dec 12, 2016

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Version/s: 5.5.0f3

Transparent object with negative scale doesn't work with RenderTexture. Screen becomes black when in Play mode. Problem appears in P... Read more

0
votes
Fixed

Unable to declare local variable within different scope

Scripting

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Dec 13, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Open the attached project (860956-TestCase.zip) 2. Open the Assets/test.unity scene 3. Error message appears ... Read more

0
votes
By Design

Enabling "Use Full Kinematic Contacts" on Rigidbody2d has no effect

Physics2D

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Dec 13, 2016

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Version/s:

To reproduce: 1. Open attached project "FullKinematicContactBug.zip" 2. Play "test" scene. And watch how moving "Player" object inte... Read more

0
votes
Fixed

When multiple .mb (Maya binary) files are imported, the imported files d...

Asset and Scene Management

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Go to models folder 3. Notice that both models contains same submodels 4. Reimport one_me... Read more

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