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0
votes
Fixed

[WebGL]Crash when Strip Engine Code is enabled

WebGL

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1) Open attached project (empty one does not crash)2) Make sure "Strip Engine Code" is enabled in player settings3) Bui... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more

1
votes
Fixed

Incorrect position of UI elements when project is run in Fullscreen stan...

UI

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Dec 28, 2015

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Version/s: 5.3.1p1

How to reproduce:1. Create a new project and import package "Attachment Issue_UIsize.unitypackage.unsafe"2. Build the project and ru... Read more

0
votes
Won't Fix

Deleting and reimporting NGUI package crashes Unity

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Dec 27, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Load the project in 5.2.4f1, open and save the Game scene and close Unity2. Open the project in 5.3.0f43. Delete... Read more

0
votes
Fixed

[Profiler]Editor crash while using Deep Profile, Record, Editor Profiling

Profiling

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Dec 31, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Open Window->Texture Overview3. Open profiler4. Click "Record", "Deep-Profile" and "Profi... Read more

0
votes
Duplicate

After deleting "Any State" transition, NullReferenceException error will...

Animation

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Jan 03, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Delete any transition form "Any State"3. In console "NullReferenceException: Object re... Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

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Jan 01, 2016

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Version/s: 5.4.0b1

How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more

8
votes
Fixed

"Prefab has multiple Transform components" error does not link to the co...

Editor - Other

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Jan 02, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Notice "Prefab has multiple Transform components! Removing them automatically w... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

8
votes
By Design

[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()

Scene Management

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Dec 13, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and scene Awake in it2) Play and notice that exception appeared (ERROR ERROR ERROR)3) Stop and load ... Read more

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