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[Linux] Force Single Instance option in Project Settings does not work
How to reproduce: 1. Create a new project 2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single Insta... Read more
[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip) 2. Switch to iOS 3. Go to Player Settings/Splash Screen 4.... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleScene How I made this project: Downloaded H... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps: 1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 2... Read more
Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
[iOS][2019.2][2019.3] Consecutive UnityWebRequests do not update after o...
How to reproduce: 1. Launch the user-supplied project on Unity 2. Build the project for iOS 3. Launch the build on an iOS device thr... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project. 2. Install HDRP through the Package Manager. (Window -> Package Manager) 3. Create a new HDRP Asset. (Asset... Read more
[Input System] User can name InputAction asset and Action Map the same, ...
[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the in... Read more
Compute Shader compilation error is thrown after building a new HDRP pro...
How to reproduce: 1. Create a new project with HDRP template 2. Attempt to build the project 3. Open the Console window Expected r... Read more
[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...
Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion