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Profiler window does not display data in the timeline when loading from ...
Profiler window does not display data in the timeline when loading from saved data. Steps to repro: 1. Open the attached project. 2... Read more
Button to pick a color on the material is not opening the Color selectio...
Steps to reproduce: 1) Download attached project and open in Unity 2) In the Project window, select "New Material" material 3) In t... Read more
[LWRP] Post Processing V2 effects appears inconsistently when changing t...
Steps to reproduce: 1. Open QA-supplied project 2. Open Scene "scene_main" 3. Change the depth value on the camera without the Post ... Read more
[LWRP] Shadow Cascades fail to render and warning thrown
When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds ... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip) 2. Open the "SampleScene" scene 3. Select the Test game object 4. I... Read more
[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro: 1. Open attached or create a new project... Read more
Particle System sprite and it's bounds scale differently when scaled in ...
How to reproduce: 1. Create a new Unity project 2. Import sprite_and_bounds_scale_bug.unitypackage 3. Open Assets > Scenes BugPartic... Read more
UnsafeUtility.GetFieldOffset returns negative values about Enum fields i...
Repro steps: 1. Open attached project 2. Enter Play Mode and observe the values in Game View 3. Exit Play Mode 4. File -> Build and ... Read more
[NET 3.5] Linq Sort with a Comparer that always returns 1 results in an ...
To reproduce: 1. Open the attached project (QuickSortIssue.zip) 2. Click Sorting -> Run in top menu bar 3. Observe the exception in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object