Search Issue Tracker
[Crunch] Applying PackTextures() to a crunched texture crashes in standa...
Steps to reproduce: 1. Open attached project2. Build and run itBuild crashes Note: Editor works fine Not reproducible: 5.2.4p1Reprod... Read more
Dropdown menu can only be opened once
Steps to reproduce:1. Create empty project2. Create Canvas element3. Add Dropdown menu element to Canvas element4. Play scene5. Open... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce:1) open the project2) scene 'Main'3) select cube in scene view4) shift+select sphere in scene view Expected: Both... Read more
[Preferences][Windows] External editor setting is ignored and MonoDevelo...
Repro steps:1) Open the project2) Open preferences and make sure external script editor is set to Visual Studio3) Double-click on th... Read more
[GLCore] Game view full of artifacts
Most of the tabs contains artificts, the more complicated the scene the worse it looks.Reproduces on forward and deferred. Steps:1. ... Read more
[Directional Light] Real-time directional light shadows cause visual art...
Directional lights shadows displays visual artefacts when viewed at an angle/at a distance in the Scene view. Repro steps:1. Open Te... Read more
[Light] Some Baked/Mixed light shadow settings get cropped in the inspec...
When resizing the inspector window, some of the text for bakes/mixed light shadow settings gets cropped. Repro steps:1. Create a lig... Read more
[WebGL] Builtin Anti-Aliasing does not work in scenes with Image Effects
-e: Any Image Effect will disable Anti-Aliasing on WebGL -repro:--build and run test.scene from attached project--the image will be ... Read more
[VR] Crash on first time run
Unity crashes on play (Check the steps). Workaround fixes the problem per project. Steps:1. Create new projects2. Import oculus unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message