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0
votes
Fixed

NullRefException when undocking Asset Preview window from Inspector

Inspector Functionality

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Dec 01, 2016

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Version/s: 5.5.0f3

Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more

0
votes
Fixed

Asset Corruption when changing build target locks up Unity

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and "Repro Scene" in it 2) Go to Edit -> Preferences and Enable "Verify saving assets" 3) Sel... Read more

0
votes
Fixed

[Android] Application crash after 2nd launch if Development Build is ena...

Android

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Nov 30, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1) Download attached project 'LandScapeL.zip' and open in Unity 2) Make sure Development Build is enabled 3) Bu... Read more

0
votes
Postponed

project errors after upgrade to 5.6.0a5

UI

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Dec 01, 2016

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Version/s: 5.6.0a2

-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4... Read more

0
votes
Not Reproducible

[Animation] Renaming duplicate animation clips results in incorrectly na...

Animation

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Dec 02, 2016

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Version/s: 5.6.0a6

Repro steps: 1. Open project and scene “Scene” 2. Select object “Sphere (2)” 3. In Animation window notice clip “New Animation” (th... Read more

0
votes
Duplicate

[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...

Animation

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Dec 02, 2016

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Version/s: 5.6.0a6

Repro steps: 1. Open project and scene "Scene" 2. Select object "Sphere (2) 3. In Animation window click timeline (as if to scrub) ... Read more

0
votes
Fixed

[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project. 2. Open the particles scene. 3. Select the Particle System in the hierarchy. 4. O... Read more

0
votes
Won't Fix

Unresponsiveness to user input for an excessive time after switching win...

Window management

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Dec 02, 2016

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Version/s: 5.5.0f1

Steps to repro: 1) Load the given project 2) Create 2 different layouts where the scene views are closed but game views are open 3)... Read more

0
votes
Fixed

Editor windows turn in blank if user minimizes and maximizes editor's ma...

Window management

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Dec 02, 2016

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Version/s: 5.5.0f1

Steps to repro: 1) Open the supplied project 2) Play the scene and minimize Editor's main window 3) Maximize back the window Resu... Read more

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