Search Issue Tracker
[SRP] VR + Lightweight Pipeline -- no non-VR cameras?
SRP Repo: Issue #1017 We're using the new Lightweight render pipeline (1.0.0-beta) on 2018.1.0b9. Any camera in a VR scene that do... Read more
[SRP] [Question] Scene Mask
SRP Repo: Issue #1204 Hey! I've been experimenting with the new ScriptableRenderPipeline and I'm trying to work out how to render ... Read more
[SRP] CommandBuffer.SetGlobalMatrixArray only the first index gets popul...
SRP Repo: Issue #1295 Upon passing a Matrix4x4 array using: Matrix4x4[] myMatrixArray= new Matrix4x4[2] { Matrix4x4.identity, Matr... Read more
Unity crashes with IterateTypeTree<RemapFromPrefabToInstancePPtr> when o...
Steps to reproduce: 1. Open attached project Expected: it opens Actual: it crashes while opening Reproduced in: 2018.3.0a1, 2018.... Read more
[SRP] Inspecting culling result
SRP Repo: Issue #1345 Good afternoon, I am in the process for a while to try to implement shadows in a custom SRP using the SRP dem... Read more
[SRP] HDRP Strange compile popup box with 2.0.3-preview
SRP Repo: Issue #1531 What happened? When compiling own scripts, a process appears to be launched that causes HDRP shaders to compi... Read more
[SRP] Lenovo Daydream Flicker
SRP Repo: Issue #1597 What happened? Lenovo Daydream is flickering at random times in both eyes (but often not the same time in bot... Read more
[SRP] Non-deterministic camera grouping/order between Windows and MacOS/...
SRP Repo: Issue #1598 What happened? I have 3 cameras responsible for Game-view. 1 "Main" - has Render Texture 2 "Additive" - has ... Read more
[HDPR] Null Reference Exception when using Particle System Lighting Module
SRP Repo: Issue #1650 When using Unity Particles with the light module enabled, it breaks the scene's lighting, stops the particle ... Read more
[HDRP] Directional light does not cast shadows unless it is selected in ...
Steps to reproduce: 1. Download the attached project and open TestScene01 2. Select the Directional Light in the Hierarchy view and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides